

One of the specific things Preston wants to go into is how to make a 3D character and how to make it move. The reason for this is that he likes when developers and development teams are transparent, as it encourages people to understand the process behind video game making and also teaches people about how hard it can be to make the games. In the Humans Who Make Games podcast, Preston said that the team had been very "heads-down" about the project and silent because it was a grand experiment in a lot of ways, especially in regards to the technology that was developed for the mechanics to work, but he also said that he would soon begin making dev blogs, speaking to memebrs of the team about the process of making the game every month without revealing too much of the game but just being "tantalizing". Īlthough Alx Preston wrote on Twitter on Mathat he would be going into more detail on the character ( Rei) of the game "in the next week or so about her" on a dev blog, while posting official promotional art of the character, Preston and his entire team remained mostly silent for over a year, until Preston appeared in the podcast Humans Who Make Games, and Rich Vreeland made an interview with Rich Vreeland on, where Vreeland said that the game had been in works for several years. Heart Machine is currently hiring level designers and programmers to work on the game. He also gave a thank you tweet to some of the developers working on the title. According to lead developer Preston, the game has a way to be completed. The game was announced on Maon IGN.com, with a YouTube teaser trailer.
